That said, in previous wars I invaded every planet of my enemies and their allies and was unable to achieve war goals. I felt it was extremely unrealistic. #1. Stellaris Real-time strategy Strategy video game Gaming. surrender_acceptance = <int> – Determines AI surrender acceptance. Which makes no sense. Will you expand through war or walk the path of diplomacy to achieve your goals? Main Features: - Discovery Events – Emergent Storytelling. A Weapon of Mass. A fix would be to let you pick new war goals when you kick someone out from the war, but that would be highly exploitable. I mean the acceptance in the war menue, where you have the button for status quo, surrender, force wargoal (i play it on german, idk how it's called in english). Stellaris. Thread starter morarz; Start date May 5, 2021; Jump to. ago. I killed about half his population, destroyed his fleet, took all his systems and I haven't archieved my war goal? WTF HOW IS THAT A. Hey guys! Hope everyone has been enjoying Aquatics and the 3. On the right side of the war screen is your enemy. I ask them, they say no and i start the war with the goal of vassalization. View community ranking In the Top 1% of largest communities on Reddit. ago. Status quo and only status quo takes into account current occupation of systems between combatants, and both of their war goals. Subjugate them as a vassal, probably requiring you to successfully invade every planet to win subjugation. War is ineveitable. 1 Answer. When their WE hits 100%, focus your fleet to occupy their critical systems (i. You need to accumulate enough points to cancel out that negative modifier in order for them to surrender. Plus, like I said, before I put claims on all of their systems, I was able to declare war on them to make them my vassal. ago. im on 53%. Join. Generally the AI seems pretty good at avoiding pissing off FEs, but they do seem to issue random insults to FEs which puts the two countries on the path to war. When an AI empire is about to declare war it will. Featuring deep strategic gameplay, a rich and enormously diverse selection of alien. So I just had my first war, and I'm a bit confused. He also had. It was around year 2300, so mid-game, and it was a humiliation war. Fast forward the federation has been at 100% war exhaustion for a long time (it's currently 2480 and the war started in 2436). Once their war exhaustion reaches 100%, you can force a status quo peace. All Total Wars ONLY end on white peace. Shirokuma247. Executing the above command would make the empire with an ID of 9 declare war on the empire with ID 4. I recommend only making 20 claims if you can take them all, the lower the claims, the easier for war goals becoming green, or just white peace and take the rest in war 10 years from now. Usually what you want to do is claim some of their systems go to war and force a status quo. Name. then its like -100 warscore to win the war, and -100 for vassel/tribute demand, and w/e else relative power modifiers there are. If you hover your mouse over the red X in the achieve war goals box it will tell you the modifiers for surrender. (Their war exhaustion is at 100%, mine is at 90%) I keep capturing more and more planets, systems and destroying pocket fleets, but that number still isn't going above the damn zero mark. this is probably a bug, saving and restarting the game might work. The status quo peace is like a compromise if u own a claimed system when a status quo happens you get said system and vice versa , u don’t usually need to bomb planets you just need to make a bigger army to take them, the status quo can be forced on you 2 years after you hit 100% war exhaustion and vice versa, in order to achieve your wargoal u need to. Your opponent has a certain negative modifier to his willingness to surrender. Doesn't matter if I'm missing one out of 200 systems, it should have let me force peace and achieve war goals. This is fucking tilting, so that is enough of stellaris for today. . So basically conquer via claims/conquest war goal -> immediately release as vassal -> give new vassal nation the systems you want via trade -> grant independence -> immediately demand tribute. Jump to latest Follow Reply. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. You’ll have to wait for your ally to declare the war won. Mostly I have to destroy the biggest fleet and in addition I have. (Their war exhaustion is at 100%, mine is at 90%) I keep capturing more and more planets, systems and destroying pocket fleets, but that number still isn't going above the damn zero mark. I started agressive war against an opponent who had defensive pact with his neighbor. 100 warscore should not be a hard cap. Look through your captured systems and make sure ALL planets are taken over. So my ally declares a status quo peace, and doubles his territory, but I lose the entirety of. If you hover over "achieve war goals", "status quo" or "surrender" you can see what happens, what gives and whats keeping you from selecting the preferred war ending. If it sounds kind of purgey or cleansey, it's probably a total war. The awakened empire could achieve their goals (+43 to accept) but they haven't done so. Decleared war on an empire to make them my tributary. 11. But I can't select the option. . Also of the 4 regular awakened empires can experience a domination awakening, where as the robotic empire can only awaken during the contingency. The left part of the war screen is you and your allies. Now I've come to my second game and. OK. Call it something else but this is what I'm talking about. The first mentioned country declares war. Yes. but I have over a dozen planets in that. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. they will of course try to win the war they started. However, I’m still missing 55 points in my war goal to vasalize someone. You just have to check claims on the map. Only occupied and claimed system that will be yours after the war ends. I have fought two vassalization wars. Title really. You're hovering over status quo, it appears, and not achieve war goal. Achieve War Goals? You'd think that would let me keep the vassals, but that involves thinking and it's unfair to apply those standards to Stellaris war negotiations because remember those claims? The claims I did not ask for? How do we conquer other empires in Stellaris? Welcome to war goals and casus belli. If you war goal is something like subjugation, you'll need 200 points to get them to surrender (-100 base, -100 for subjugation war goal). War still puzzles me in Stellaris. Users of this war goal will always cede fully occupied claims first. Once again, every planet and system is occupied by me. I've run into similar issues where I'm clearly stomping. I have an Empire listed as inferior that has kind of cut off my expansion. If the war caused you to lose your commercial pact with their ally, you may very well have started a. But I did notice non-military stations give war score, as you wrote, and it seems like a good way to get those last few points. . In Stellaris, you don't just go to war and land armies to capture the planet you want and call it a day. - In the war resolution, in the new tooltip for the unoccupied claims (thanks devs for that), it is counted as unoccupied claim, giving 150 points penalty to the "Achieve war goals" outcome - The system in question is called "Reach" Steps to. How can I stall for time during a war, to maximize my chances of claiming enemy systems before the war fatigue clock runs out? Does continuing to insult them make them less or more likely to capitulate automatically? I thought for sure there was an edict or ascension perk that would affect this, but I can't find it. Hi. Now I have thrashed them I look on the negotiate tab and I find I have an empty war goal list and the only options seem to be white peace them or surrender myself (lol). I wanted to share a mod I had made a little while back, but never really publicized. warhammer 40,000 relics of war update v1. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Just subjugated an empire through the old method, but I don't think I am necessarily the overlord, just the usual asshole who took control by force. FogeltheVogel • Hive Mind • 6 yr. step 4 : when you take a system with a planet in it land your army units on the planet to take it. 2240 complete Ecumenopolis. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. View community ranking In the Top 1% of largest communities on Reddit. e. Use the liberate planet war goal to create new states with your ethos, then vassalise and integrate them, it's basically just ceding planets but with extra steps. Your advice would be valid if the OP and his allies had declared a joint war, instead of the OP declaring war on his own. Not only that, but I've taken out my opponent's fleets, construction ships and science vessels. I use a UI mod, so I don't know if what the option says when hovering over the "achieve war goals" button. i left my save off last night after the rest of the Galaxy declared war on me with them all being in a federation so my goal right now is to survive the war while gaining menace. I am playing a Scion run with and when the became awoken they started a domination war against a federation. I would say it sticks. Report. I've pretty much wiped out 80% of my enemy's fleets, captured the majority of systems and planets, and is constantly staying at zero, literally not going higher. A complete and up-to-date searchable list of all Stellaris war goal IDs. They took a planet in a system I occupied, and I took a planet in a system they occupied. Can't rebel against my overlord! I was vassalized by an AI empire, and at the time they were ahead of me in both science and military strength. You need to reach your war goals. i didnt think of it at the time so that is the answer but is there an easier way, like a list some where? When you look at the war screen, in the lower left you'll a button that says something like "achieve war goals" or "enforce war goals". This tutorial covers the basics of starting and ending wars, and covers some of the more common war scenarios. Goal of the war is to impose values. Status Quo means that each side keeps whatever systems they have: 1: Fully occupied. Report. 0 was released. If you are a total war empire with a vassal, your vassal can make claims and will get systems you take and there is nothing you can do about it. Usually this shouldn’t take long when “achieve war goal” is already available, but sometimes the AI can be extremely stubborn. Sounds like you're either a Fanatic Purifier or Determined Exterminator. Whatever you take, or lose will instantly transferred. Since when you are in a federation you are not declaring war as a single empire but rather as the whole federation, would be kinda weird to drag the whole federation (with different ideologies) into a war to impose the ideology of one member (that the rest of the federation likely do not share) on another. Reply. 5 What version do you use? Steam What expansions do you have installed? Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Federations, Nemesis, Aquatics Do you have mods enabled? Yes Please explain your issue is in as. thank you #6. The war screen for vassalization and liberation wars is really deceptive. Achieve War Goal also gives you all systems you have claims on, independent from whether you occupy them or not. ago. That means if you're in a war against a Federation or a Defensive Pact, you need to fully occupy every planet and star owned by both. 3. Since my war score was ~40% I have had a -10 score on the "impose ideology" "achieve war goals" button and that has not moved despite several more. I found myself a subject of a much more powerful empire, and have been trying ever since to gain independence from them, as my 'overlord' won't let me even build a colony ship, or colonise a new planet. Fuck empires that have to follow those nonsensical diplomatic wars. it works both ways though, so if he takes your systems he will keep them after status quo. #3. It is compatible with all other mods as it only adds new files. After invading every planet and capturing all their systems the war ends with status quo. Apr 21, 2022 @ 10:41am right ok. For example - you could have a war whose goal is Humiliation, and you'll still get your claims if you win the war. Description Achieving war goals or surrendering in Truce war doesn't give a truce Game Version 3. It's also important to note that even with other war goals, claimed systems that are fully occupied do still change ownership. However you’ve found yourself in a war, your Empire's ultimate goal is not only to survive but also to thrive in the galaxy. About to start my first war and trying to understand the concept. No influence gain, or penalty. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. A mouse over of the "Achieve War Goals" button would be very helpful in a situation like this. which is nonsense. The acceptance scope for "Achieve war goals" in a subjugation war is the sum from the following parts: Demanding Surrender: -100 (constant) Vassalize Wargoal: -100 (constant) Penalty for demanding unoccupied systems: -10 x systems (optional) War Exhaustion: 0 to +100 (percent of war exhaustion of enemy) Occupation: 0 to +100 (percent of. How to "Achieve War Goals" (or, at least, functionally do the same)? : r/Stellaris • by LeftRat Shared Burdens How to "Achieve War Goals" (or, at least, functionally do the. paradoxwikis. The cleansing war goal is coincidental and has nothing to do with it. ago. r/victoria3. That's unrelated - you're describing a situation that involves multiple nations who are fighting on the same side in a single war. how can i be losing?! will they surrender eventually? or did i miss something?Fuck all. Thanks. ; About Stellaris Wiki; Mobile view It is literally impossible to keep this vassal. In usual wars, one can't include systems in war goals that are not claimed. Why. It doesn’t make sense from a lore perspective or a gameplay perspective to not just give me the vassal after I achieve such a. In case of total war there is no achieve wargoal. Comparing IRL wars to Stellaris’s, I realize that Stellaris could have a mechanic that monitor’s the public’s approval of the war and become a modifier to army and alloy production. p Jan 25, 2022 @ 3:12am. ,as applicable. You have loads of different casus belli for different types of empires, unity and society tech that reduces war exhaustion and claim cost. That's unrelated - you're describing a situation that involves multiple nations who are fighting on the same side in a single war. This is a brief tutorial aimed at new players to Stellaris. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. Same for mousing over "Settle Status Quo". This is hard to do without conquering every bit of the enemy space. Fluffy-Tanuki. A warfare guide for Stellaris can be summarized very succinctly in the following way; to fight. Your war goal is to “end threat” because that’s the default you get against awakened empires. 0 game. 3 (9d15) What version do you use? Steam What expansions do you have installed? Do you have mods enabled? No Please explain your. humiliation of your enemy or to make them have the same ethics as you do. 381 votes, 77 comments. If you click on the war progress icon at the bottom then you can set war goals if it is still early on in the war. it is meant to when you declare a Status Quo victory in liberation wars; and in Stellaris, "status quo" consistently means the status quo as of the moment of the peace agreement, not the pre-war. However the second war against a different neighbour is stuck at -5 warscore. This mod adds several new war goal types to Stellaris to give you (and the AI) more options for your offensive diplomacy. The only systems I have claims on are occupied, as are the planets in them. Hello! So I'm running into weird problem in my recent playthrough. vassailize war goal -100. A status quo peace gives you ownership of each system that you both claimed and fully occupied. In this video I am going to break down the basic ways that we can go to w. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. But honestly for anything other than Seize the Galatron, you’d end up basically doing an all-out war due to how war exhaustion is handled in the current version. An amazing starting area with great habitable planets, a perfect choke point, no nearby powerhouses to threaten you. This page was last edited on 11 January 2022, at 23:01. Reply. Sometimes I just want to take over a system, mostly a chokepoint without any planet with potential living conditions. If all capable colonies were ceded this way, the occupied systems won't be released. The way the game works is the AI will surrender if you take all their stuff. Even in Status Quo, you usually get to keep systems you Claim if you fully occupy them (station + all inhabited planets successfully invaded). Or for the enemy to surrender. This is enough fleet power to guarantee a war, but not enough to actually win it. It's an improvement to EUIV's and also more aligned to future warfare than either EUIV, CK2 or the current Stellaris system. Three options in ascending length of time: Claim the system, go to war with the claim. You now own the system. so I have achieved all my war goals the enemy have nothing, all systems occupied by me war exhaustion is 20% 40% and rising like 1% per year nothing else happens, at this rate it will take another 60 years before this AI "morons" finaly surrender so wtf is going on there? any way to make them give up? btw achieve war goals is -198 and status quo at +87. Because this empire I'm at war with is also at war with another empire which I am not federated with, this other empire has occupied planets and systems which is not contributing to my %100 occupation rate. I have bombarded every planet, and captured the capital and the main colonies. The way wars work in Stellaris, it's literally impossible to ever win a truly defensive war. When I hover over the Achieve War Goals acceptance in the war UI it states "Humiliate Wargoal -25". But he is weaker but not that much weaker than me. Ending a War. A place to share content, ask questions and/or talk about the 4X grand strategy…I dont think that is true. But he is weaker but not that much weaker than me. In case of total war the war ends with whatever each side has at the moment of the status quo. Warscore is the mechanic used by the game engine to set victory conditions. this means that. EU4 is a bit of a mix, you can go to war for various reasons, but taking land is easier if you have claims on it (i. The war goal was never actually attainable,. i'm not sure if other war types can be used on them. ReplyWarscore in stellaris is quite busted, tbh. something-quirky- • 2 min. Nightmyre Mar 21, 2020 @ 12:47pm. It probably shows it’s theirs now with a symbol meaning there is a planet/habitat that is available for invasion. Right now, I have conquered every single planet and taken every single system they own. For the very life of me I can not seem to work out to how to claim conquered systems! In my first game I had occupied every enemy world but I accidentally clicked Surrender instead of Achieve War Goals or Settle Status Quo, and it ruined my entire game as I was playing on Ironman mode. My side is winning a war, but half of my systems are occupied because I was fighting on two fronts. Otherwise, if their war goal is to conquer, you better hit "Achieve War Goals" to avoid losing territory to them. It worked in every other game, but not this time. . Views: 164,800. There are a few different ways to create vassals in the game. The awakened empire could achieve their goals (+43 to accept) but they haven't done so. Depends on the war goal. The status quo peace is like a compromise if u own a claimed system when a status quo happens you get said system and vice versa , u don’t usually need to bomb planets you just need to make a bigger army to take them, the status quo can be forced on you 2 years after you hit 100% war exhaustion and vice versa, in order to achieve your wargoal u need to take the planets with armies a majority. step 5 : repeate step 3 to 4 untill you win the war. Decided to declare on them as they are occupied with another war with the Gellindi Council (those purple fucks on the left), but I have no options for War Goal. Sohei May 23, 2016 @ 6:25pm. Think about it like this: A 25k fleet will cost around 15-20k minerals, and a 25k starbase will cost about the same, but a 25k fleet takes roughly 300 minerals per month in upkeep. A 25k bastion requires 0 minerals per month. 4. The other fix would be to have the war end as soon as you peace out X, but that would go against Paradox's design decision for alliances in Stellaris. I got that event where nationalists in my empire are edging for a war but I didn't need more territories but I don't mind waging a war of humiliation against my opponent. The solution is simple- be the war leader and always be waging wars as the war leader. Depends on the war goal. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. After invading every planet and capturing all their systems the war ends with status quo. -must be neighbor. Wars are how mid-game and end-game borders are usually drawn. YouTube™ Video: Stellaris Newbie Tutorial for WAR. ) You should be able to declare victory. In this video I am going to break down the basic ways that we can go to w. it works both ways though, so if he takes your systems he will keep them after status quo. You can add goals up to your warscore (and at times even over your war score) and they will accept. It depends on your war goal. Go to Stellaris. Basically, a status quo says that if. Stellaris Gemini-Razor1911. The attacker does not get ticking warscore at all, space battles outweigh planetary occupations (sucks if you can only get one spacebattle out of your enemy), the capitol is just another. You will be presented with many options as demands, and “Vassalize” is one of the options. Stellaris. So I go in, I take all his systems, smash all his fleets, occupy all. Hey People while I have played lot of Stellaris in the past, I had a break in the last years because I am more of an adventure player than an competive one and as I had played most archetypes of empires, seen every type of event and succesfully fought every type of end game crisis multiple times, I lost interest in finishing playtroughs and. Search our database of 60 Stellaris war goal IDs. Great job ruining a great game, im ♥♥♥♥♥♥♥ done. The other one, depending on its ethos, may awaken as a guardian of the galaxy. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Words. Stellaris is a grand strategy game, such as Europa Universalis 4 and Crusader Kings 3, with a focus on exploration and the notable exception of being based in space. If your war goal is to capture the enemy's systems then status quo is pretty similar, yes, but there are plenty of other war goals you might have--e. Novel War Goals - completely new wargoals [ENG/GER] This mod adds several new war goal types to Stellaris to give you (and the AI) more options for your offensive diplomacy. (which is not part of the war) Now I'm stuck in a war with a 100% score and a war goal I can't. I think it should probably require more than 60 war score to achieve, and if an empire is the same size as you, (if large) it should not be possible to vassalize them. I have bombarded every planet, and captured the capital and the main colonies. However, war goals should be capped. seakingsoyuz. Hide filters. And don't send /one/ troop transport. In my opinion this is better than Achieve War Goals because the new nation created will mirror your ethics. Declare war on his vassal and as long as his overlord comes to new war and becomes war leader this exploit is valid. If you click on the war progress icon at the bottom then you can set war goals if it is still early on in the war. About to start my first war and trying to understand the concept. Phase two is; the fighting of the war. Best. Since in Stellaris, you can only ask for items in your wargoals set at the start of the war, you will not be able to take and keep planets from his allies (unless they were part of your wargoals). systems with megastructures, chokepoints, etc) and then claim them, then immediately force them for a status quo before they can retake their. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. If you hold those systems you claimed by the time. paulraptor03 • 4 min. Do not know which of the 20+ Empire's I've beaten into submission we're meant to be vassilising. Reply reply C0mrade_Ferret • You can now mouse over the "achieve war goals" button in the war screen to see what systems and planets you're missing. Make sure you are clicking on your war goals in the make peace screen. It is compatible with all other mods as it only adds new files. If you only manage to status quo them, any systems you occupy, as well as any planets, will become a new empire that is your vassal, with your civics. i am currently playing as a devouring swarm that took the crisis perk. However if I declare war, I have to gather so many points to achieve victory. R5: I started a war to vassalise an enemy empire, but they won't surrender even though all of their planets and systems are occupied. Since I did not start the war, nor am I the main defender, I am locked into the war until I can work out how to achieve the war goals of my "ally". The basis for demanding subjugation should be: Domination Tradition. Phase two is; the fighting of the war. how can i be losing?! will they surrender eventually? or did i miss something?Description. I was playing a Payback empire the other day, Fanatic Militarist/Distinguished Admiralty etc etc, I finally got into a big war with MSI and despite massively outperforming them (I think 7 years into the war I had lost a total of 3 ships and I occupied multiple of their planets while having lost. It seems to me that when declaring war in Stellaris, there is little reason not to set everything you possibly can as a war goal: even if your actual strategic goals are quite modest, you can just select the goals you actually want when negotiating peace, and if you managed to rack up more warscore than you expected, then possibly you can. The "Vassalize" War Goal and You: A Lesson learned the strange way. The game let me choose hostile takeover, so I assumed I would be able to achieve my war goals. If you rely on the bastion for defense for the latter half of the. Arathorn-the-Wise • Necrophage • 1 yr. If the war caused you to lose your commercial pact with their ally, you may very well have started a. Did notice during a war their main planet was still cranking out ships so I had to keep a fleet over them. You do not (despite what you might think), require 100 warscore in order to end the war. I am waging a war for claims as my. Two years after the war exhaustion reaches 100% for either side, the other side can force the war to end in a Status Quo Peace. Full war exhaustion makes AI empires ready to take up white peace. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. At least that's for wars of conquest anyway, not sure about other types of casus belli wars. You have 12 months in game to set your war goals in a defensive war before you can no longer set them. Simply bring up diplomacy with your enemy and select your single wargoal. This is accomplished in a variety. "Claiming unoccupied systems -50" etc. Sorted by: 3. YET I am 23 points from my goal. AcHiEve WaR gOaLs -20 DeMaNdiNg uNoCcUPiEd SySteMs Me: fuck it, I’m going extinction mode And hell no I will not accept a white peace, they fuckin lost and the AI needs to learn. The same situation as the OP is that "clearly won yet impossible to force peace". of having to crush a rebellion invade every planet but because the sticker over the planet is not mine I can't click achieve war goal and instead take status quo then wait 10 years to finish them off after they negotiated a protectorate status with my do goober. iirc each war exhaustion % is 1 point:. 412K subscribers in the Stellaris community. The vassalization war goal was changed in one of the patches so that on status quo any unclaimed occupyed systems will be used to make a new empire that will be your vassal. The occupation percentage is 0%. Mouse over the "Achieve War Goals" text instead of the number, and you'll get a different tooltip for what the effects of victory would be. Overall strategy: Tech rush. A Weapon of Mass destruction should be making empires capitulate. The_Serbinator Apr 19, 2018 @ 4:23am. This becomes even more broken and OP when allies are in the war with you, as it results in allowing you to take sometimes 2x more than just pushing your claims in Achieve War Goals option. 6 patch seems to calculate relative power differently. If you want to min/max, it’s absolutely awful. 1 comment. It is Paradox. I have an Empire listed as inferior that has kind of cut off my expansion. ago. They've also been sitting at 100% war score for quite some time. May 19, 2016. The max amount of points you can accumulate is 250: Max 100 from their war exhaustion See full list on stellaris. #1 Dionysus 🐭 Nov 30, 2018 @ 12:26pm Originally posted by Elitewrecker PT: Status quo gives you your COMPLETELY occupied CLAIMED systems. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. I had claims on about a third of a neighbors systems and then declared a subjegation war. Featuring deep strategic gameplay, an enormous selection of alien races and emergent storytelling, Stellaris has a deeply challenging system that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels. Just wondering if I should list every option. 4. Win this war, if you lose quit and start over. I ask them, they say no and i start the war with the goal of vassalization. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Once the war is over, release it as a vassal (subsidiary). One thing Stellaris really needs to do is give you a way to get a list of unoccupied claims (especially if you have allies) so you don't need to figure out what you're missing. ago. The more you're trying to accomplish/gain by a war, the more significant the amount of work you must do to get a single % point. Best. That will list "unoccupied claims" that you assert a right to claim. Go to Stellaris r/Stellaris • by GreenShockwave. use the "Play X" command. 99. Land warfare. war_exhaustion = <float> – War Exhaustion generated during this war is multiplied by this value.